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UnrealVersion ​

The UnrealVersion class contains helper functions for retrieving which version of Unreal Engine that is being used.

Inheritance ​

None

Methods ​

GetMajor() ​

  • Return type: integer

GetMinor() ​

  • Return type: integer

IsEqual(number MajorVersion, number MinorVersion) ​

  • Return type: bool

IsAtLeast(number MajorVersion, number MinorVersion) ​

  • Return type: bool

IsAtMost(number MajorVersion, number MinorVersion) ​

  • Return type: bool

IsBelow(number MajorVersion, number MinorVersion) ​

  • Return type: bool

IsAbove(number MajorVersion, number MinorVersion) ​

  • Return type: bool

Examples ​

lua
local Major = UnrealVersion.GetMajor()
local Minor = UnrealVersion.GetMinor()
print(string.format("Version: %s.%s\n", Major, Minor))

if UnrealVersion.IsEqual(5, 0) then print("Version is 5.0\n") end
if UnrealVersion.IsAtLeast(5, 0) then print("Version is >=5.0\n") end
if UnrealVersion.IsAtMost(5, 0) then print("Version is <=5.0\n") end
if UnrealVersion.IsBelow(5, 0) then print("Version is <5.0\n") end
if UnrealVersion.IsAbove(5, 0) then print("Version is >5.0\n") end