PropertyTypes
The PropertyTypes table contains type information for Unreal Engine properties.
This is primarily used with the RegisterCustomProperty Lua function.
This table is automatically populated with data.
Do not modify the data inside this table.
Structure
| Key | Value |
|---|---|
| ObjectProperty | internal_value |
| Int8Property | internal_value |
| Int16Property | internal_value |
| IntProperty | internal_value |
| Int64Property | internal_value |
| NameProperty | internal_value |
| FloatProperty | internal_value |
| StrProperty | internal_value |
| ByteProperty | internal_value |
| BoolProperty | internal_value |
| ArrayProperty | internal_value |
| MapProperty | internal_value |
| StructProperty | internal_value |
| ClassProperty | internal_value |
| WeakObjectProperty | internal_value |
| EnumProperty | internal_value |
| TextProperty | internal_value |
Example
lua
local PropertyType = PropertyTypes.ObjectProperty
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